How to Build Cross-Platform Apps with WebAssembly

Learn how to build cross-platform apps with WebAssembly. Create applications that run seamlessly across web, mobile, and desktop environments

Building cross-platform apps has always been a challenge for developers. With the growing diversity of devices and operating systems, creating an app that runs smoothly on Windows, macOS, Linux, and even mobile platforms requires a lot of effort. Traditionally, developers had to either write separate codebases for each platform or rely on frameworks that abstract the differences between operating systems. Enter WebAssembly (Wasm), a powerful tool that is reshaping the way cross-platform apps are built. Originally designed to improve web performance, WebAssembly is now expanding beyond the browser and finding its place in desktop and mobile app development.

WebAssembly provides a way to write high-performance code once and deploy it across multiple platforms without sacrificing speed or functionality. It runs at near-native speed, works on a variety of devices, and ensures code security through its sandboxed environment. This makes it an excellent choice for developers looking to build cross-platform applications.

In this article, we’ll take a detailed look at how to use WebAssembly for cross-platform development. From understanding the basics of WebAssembly to implementing it in web, desktop, and mobile apps, we’ll explore all the essential aspects you need to know to start building robust, high-performance cross-platform apps with WebAssembly.

Why Choose WebAssembly for Cross-Platform Development?

Before diving into the technicalities of building cross-platform apps with WebAssembly, it’s important to understand why Wasm is such a game-changer.

1. High Performance

WebAssembly runs at near-native speed, making it an ideal choice for applications that require heavy computation, such as games, AI, and data visualization. Unlike JavaScript, which is interpreted, Wasm code is compiled to a binary format that runs directly on the browser’s or platform’s virtual machine, offering significant performance gains.

2. Portability

One of WebAssembly’s core strengths is its platform independence. You can write code once, compile it to Wasm, and run it on any device that supports WebAssembly, including browsers, desktops, servers, and even mobile devices. This drastically reduces development time and ensures consistency across platforms.

3. Language Flexibility

With WebAssembly, you can use a variety of programming languages like Rust, C, C++, AssemblyScript, and others. This flexibility allows developers to choose the best language for their needs while still compiling to WebAssembly and achieving cross-platform compatibility.

4. Security

WebAssembly’s sandboxed execution environment makes it inherently secure. Wasm modules run in isolation from the host system, preventing them from accessing sensitive resources or executing malicious code. This makes WebAssembly a safer option for cross-platform development, especially for apps that need to run in potentially insecure environments like web browsers or shared servers.

Setting Up Your WebAssembly Development Environment

To get started with cross-platform development using WebAssembly, you’ll need to set up your development environment. Let’s break this process down step-by-step.

Step 1: Choose Your Programming Language

WebAssembly supports a wide range of languages, including Rust, C, C++, and AssemblyScript. Each language has its strengths:

Rust: Known for memory safety and performance, Rust is a popular choice for WebAssembly development, especially in performance-critical applications.

C/C++: These languages offer fine-grained control over performance and memory, making them suitable for complex applications like games or video processing.

AssemblyScript: AssemblyScript is a TypeScript-like language that compiles to WebAssembly, making it a good choice for JavaScript developers looking to dip their toes into Wasm.

For this article, we’ll use Rust as an example since it’s one of the most popular and well-supported languages for WebAssembly development.

Step 2: Install Rust and WebAssembly Toolchain

First, install Rust by running the following command:

curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh

Next, install the WebAssembly target for Rust:

rustup target add wasm32-unknown-unknown

You’ll also want to install wasm-pack, a tool that simplifies WebAssembly development by compiling your Rust code to Wasm and creating a package that you can easily integrate into web projects.

cargo install wasm-pack

Step 3: Create a New WebAssembly Project

Now that you’ve set up your development environment, it’s time to create a new WebAssembly project. Run the following commands:

cargo new --lib my_wasm_project
cd my_wasm_project

This creates a new Rust project, which we’ll modify to compile to WebAssembly.

Step 4: Write WebAssembly-Compatible Code

In the src/lib.rs file, write some simple Rust code that will be compiled into WebAssembly. For example, let’s create a function that adds two numbers:

#[no_mangle]
pub extern "C" fn add(a: i32, b: i32) -> i32 {
a + b
}

This function is marked with #[no_mangle] to prevent Rust from changing the function name during compilation, and extern "C" ensures that the function can be called from JavaScript or other environments.

"C" ensures that the function can be called from JavaScript or other environments

Step 5: Build the Project for WebAssembly

Next, compile your project to WebAssembly using wasm-pack:

wasm-pack build

This command compiles your Rust code into WebAssembly and generates a package that can be easily used in web projects.

Building a Web App with WebAssembly

Now that we’ve compiled our Rust code into WebAssembly, let’s integrate it into a web application. For this section, we’ll use JavaScript to load the Wasm module and call the add function.

Step 1: Create a Web Project

Create a simple web project with HTML and JavaScript files. Your project structure might look like this:

my_web_app/
index.html
main.js

Step 2: Load WebAssembly in the Browser

In your main.js file, load the compiled WebAssembly module and call the add function:

fetch('pkg/my_wasm_project_bg.wasm')
.then(response => response.arrayBuffer())
.then(bytes => WebAssembly.instantiate(bytes))
.then(results => {
const wasmAdd = results.instance.exports.add;
console.log("Wasm add result:", wasmAdd(5, 10)); // Should log "Wasm add result: 15"
});

This code fetches the compiled WebAssembly binary (my_wasm_project_bg.wasm), instantiates it, and calls the add function. WebAssembly integrates seamlessly with JavaScript, allowing you to call Wasm functions from your web app with minimal overhead.

Step 3: Run the Web App

Now, open index.html in your browser, and you should see the output from the WebAssembly function in the console.

You’ve now built a simple web application that uses WebAssembly! But WebAssembly is not limited to the browser—it can also be used in desktop and mobile applications.

Building a Desktop App with WebAssembly

WebAssembly’s portability makes it ideal for building desktop applications. By combining Wasm with desktop frameworks like Electron, you can create cross-platform desktop apps that run on Windows, macOS, and Linux while using WebAssembly to boost performance.

Step 1: Set Up an Electron Project

Electron allows you to build desktop apps using web technologies like HTML, CSS, and JavaScript. Start by creating a new Electron project:

mkdir my_electron_app
cd my_electron_app
npm init -y
npm install electron

Create a basic project structure with the following files:

my_electron_app/
main.js
index.html
renderer.js
pkg/ // Contains the compiled WebAssembly module

Step 2: Integrate WebAssembly into Electron

In the renderer.js file, load the WebAssembly module just like you would in a browser-based app:

const fs = require('fs');
const path = require('path');

const wasmPath = path.join(__dirname, 'pkg/my_wasm_project_bg.wasm');
const wasmBinary = fs.readFileSync(wasmPath);

WebAssembly.instantiate(wasmBinary).then(results => {
const wasmAdd = results.instance.exports.add;
console.log("Wasm add result:", wasmAdd(7, 8)); // Should log "Wasm add result: 15"
});

This code reads the WebAssembly binary from the file system and instantiates it in the Electron renderer process, allowing you to call Wasm functions from your desktop app.

Step 3: Launch the Electron App

In your main.js file, set up the Electron app to load index.html:

const { app, BrowserWindow } = require('electron');
let win;

app.on('ready', () => {
win = new BrowserWindow({ width: 800, height: 600 });
win.loadFile('index.html');
});

Run the Electron app:

npx electron .

You should now see your desktop app with WebAssembly running in the Electron renderer process. This setup allows you to use Wasm for performance-critical tasks while maintaining a cross-platform desktop application.

Building a Mobile App with WebAssembly

WebAssembly’s portability extends to mobile platforms as well. You can use WebAssembly in mobile apps by embedding a WebView in frameworks like React Native or Cordova. Here’s how you can get started.

Step 1: Set Up a React Native Project

Create a new React Native project:

npx react-native init MyMobileApp
cd MyMobileApp

Step 2: Load WebAssembly in a WebView

Install the React Native WebView package:

npm install react-native-webview

In your React Native app, use the WebView component to load a web page that contains your WebAssembly module:

import React from 'react';
import { WebView } from 'react-native-webview';
import { SafeAreaView } from 'react-native';

const App = () => {
return (
<SafeAreaView style={{ flex: 1 }}>
<WebView source={{ uri: 'file:///android_asset/index.html' }} />
</SafeAreaView>
);
};

export default App;

The index.html file in this example should be similar to the one used in your web project, loading and executing the WebAssembly module.

Step 3: Run the Mobile App

Now, run your mobile app on an emulator or device using:

npx react-native run-android  # For Android
npx react-native run-ios # For iOS

Your mobile app will load the WebAssembly module in a WebView, enabling Wasm-powered functionality on mobile devices. This approach ensures that your Wasm code can run consistently across mobile platforms while leveraging React Native’s cross-platform capabilities.

Best Practices for Building Cross-Platform Apps with WebAssembly

When building cross-platform apps with WebAssembly, there are a few best practices to keep in mind to ensure performance, security, and scalability.

WebAssembly binaries are typically small, but optimizing them can further reduce load times and memory usage, especially on mobile devices or low-powered desktops.

1. Optimize WebAssembly Binary Size

WebAssembly binaries are typically small, but optimizing them can further reduce load times and memory usage, especially on mobile devices or low-powered desktops. Use compiler flags such as -O3 in C++ or --release in Rust to minimize the size of the Wasm output.

2. Manage Memory Efficiently

WebAssembly doesn’t have built-in garbage collection, so managing memory efficiently is critical. Be mindful of memory allocation and deallocation in languages like C++ and Rust to avoid memory leaks that could degrade performance, especially in long-running desktop or mobile applications.

3. Test Across Platforms

Ensure that you thoroughly test your WebAssembly modules across all target platforms—browsers, desktop operating systems, and mobile devices. Tools like BrowserStack or Sauce Labs can help you automate cross-platform testing for web-based Wasm applications, while mobile testing frameworks like Appium can ensure compatibility on mobile devices.

4. Leverage WebAssembly System Interface (WASI)

The WebAssembly System Interface (WASI) is an emerging standard that allows WebAssembly to interact with the underlying system, such as file systems and network connections. If you’re building server-side or desktop applications, consider using WASI to unlock more powerful capabilities while maintaining the portability and security of WebAssembly.

Leveraging WebAssembly for Hybrid Development Models

As WebAssembly continues to mature, it is also playing a critical role in hybrid app development models, where developers combine web technologies with native platform features. By leveraging hybrid frameworks such as React Native, Cordova, or Electron, WebAssembly can serve as the performance engine behind complex logic, while the rest of the app is built with familiar web technologies.

Here’s a deeper dive into how WebAssembly integrates with hybrid app development frameworks to power high-performance, cross-platform solutions:

1. React Native and WebAssembly

React Native is known for its ability to build native apps using JavaScript and React, and it is an excellent choice for mobile app development. WebAssembly allows developers to offload performance-critical tasks, such as cryptography, data processing, or heavy computations, from JavaScript to Wasm modules.

In a React Native app, WebAssembly can be loaded into the app using a WebView, or through direct integration using JavaScript’s WebAssembly APIs. By doing so, developers can use Wasm to improve the performance of computationally expensive tasks while keeping the rest of the app in the JavaScript ecosystem.

Example: Using WebAssembly in React Native

Let’s assume you have an image processing feature in a React Native app that could benefit from WebAssembly’s performance. Here’s how you could integrate WebAssembly into your app:

  1. Compile the image processing logic to WebAssembly using Rust or C++.
  2. Use a WebView in React Native to load and execute the WebAssembly module in your app.
  3. Alternatively, interact with the Wasm module directly using JavaScript to bypass the WebView, reducing overhead and improving performance.
import { WebView } from 'react-native-webview';

// Render a WebView that loads the WebAssembly module
<WebView source={{ uri: 'file:///android_asset/wasm-image-processing.html' }} />;

In this hybrid model, React Native handles the UI while WebAssembly powers the performance-heavy operations, ensuring the app is both responsive and performant across platforms.

2. Cordova and WebAssembly

Apache Cordova is another powerful framework that enables web developers to create mobile apps using HTML, CSS, and JavaScript. WebAssembly can be integrated into Cordova apps, allowing developers to execute near-native performance code for features such as data encryption, image manipulation, or video processing.

In a Cordova app, the WebAssembly module can be loaded through JavaScript in much the same way as in web applications. The Cordova platform also allows you to access native APIs, meaning that you can use Wasm to offload intensive tasks while still interacting with mobile hardware through Cordova’s plugin system.

For example, in a Cordova-based photo editing app, you could use WebAssembly to perform complex image transformations locally, ensuring the process is fast and doesn’t need to be offloaded to the cloud, improving user experience and reducing latency.

Example: Integrating WebAssembly in Cordova

document.addEventListener('deviceready', function () {
fetch('wasm_module.wasm')
.then(response => response.arrayBuffer())
.then(bytes => WebAssembly.instantiate(bytes))
.then(instance => {
const result = instance.exports.processImage();
console.log('Wasm image processed:', result);
});
});

By integrating WebAssembly into Cordova, you bring the computational power of Wasm into your hybrid mobile app, making it faster and more responsive while still relying on web technologies for the UI.

3. Electron and WebAssembly for Desktop Apps

Electron is a popular framework for building cross-platform desktop applications using web technologies. By combining Electron with WebAssembly, you can build desktop apps that are capable of performing complex tasks, such as 3D rendering, AI inference, or data analysis, without relying on backend servers.

Electron provides a perfect environment for using WebAssembly to boost performance since it gives you access to native system resources while maintaining a web-like development experience. Whether you’re building a complex tool like a video editor or a desktop game, WebAssembly can handle the heavy computational work while Electron manages the user interface and system integration.

Example: Using WebAssembly in an Electron App

Imagine you’re building a desktop app that requires heavy data manipulation. With Electron, you can use WebAssembly to speed up these processes, while Electron’s JavaScript handles the rest of the app.

const { app, BrowserWindow } = require('electron');
const fs = require('fs');

let win;

app.whenReady().then(() => {
win = new BrowserWindow({ width: 800, height: 600 });
win.loadFile('index.html');

const wasmBinary = fs.readFileSync('path/to/your.wasm');
WebAssembly.instantiate(wasmBinary).then(result => {
console.log(result.instance.exports.calculate(42)); // Call a Wasm function
});
});

In this scenario, Electron provides the cross-platform capabilities while WebAssembly ensures that computational tasks are handled efficiently, making the desktop app not only functional but highly performant.

Managing Cross-Platform Consistency and Performance

When developing cross-platform apps, it’s crucial to maintain consistency across devices while ensuring high performance on all platforms. Here are some strategies to ensure your WebAssembly-powered cross-platform app performs consistently and efficiently:

1. Optimize WebAssembly for Performance

Although WebAssembly is inherently fast, there are additional optimization steps you can take to further improve performance:

Minimize the Wasm binary size: Use optimization flags during compilation (e.g., -O3 for C/C++ and --release for Rust) to produce leaner, faster binaries.

Avoid frequent Wasm-JS boundary crossings: Each call between WebAssembly and JavaScript can introduce overhead. Minimize the frequency of these calls by batching data or performing more operations within WebAssembly.

Use Typed Arrays for Data Transfer: When passing data between JavaScript and WebAssembly, use Typed Arrays (e.g., Float64Array, Uint8Array) to optimize performance and reduce the need for unnecessary conversions.

2. Ensure Cross-Platform Compatibility

While WebAssembly is inherently platform-agnostic, testing across all platforms—web, desktop, and mobile—is essential to ensure that your app runs smoothly everywhere. Here’s how you can manage cross-platform consistency:

Browser Compatibility: Test your Wasm module across all major browsers, including Chrome, Firefox, Safari, and Edge, using tools like BrowserStack for automated cross-browser testing.

Desktop and Mobile Testing: For desktop apps, test your WebAssembly code on Windows, macOS, and Linux. For mobile apps, test on both Android and iOS devices. You can use tools like Sauce Labs, Appium, or TestFlight to automate these tests.

Version Control and Dependency Management: Keep a close watch on library and toolchain versions to ensure compatibility across platforms. Make sure that any third-party libraries you use for your WebAssembly code are also portable and well-supported on the platforms you’re targeting.

3. Security Considerations

WebAssembly’s sandboxed nature makes it a secure environment, but additional security best practices should be followed, especially in cross-platform apps:

Restrict Wasm Module Permissions: Only allow the WebAssembly module to access resources that it explicitly needs. For example, use WASI to restrict file system access and network connectivity.

Secure Data Handling: If your WebAssembly module processes sensitive data, ensure that encryption and secure transmission protocols are used, particularly when transferring data between Wasm and the rest of your application.

Code Auditing and Fuzz Testing: Regularly audit your WebAssembly code for security vulnerabilities and use tools like AFL (American Fuzzy Lop) for fuzz testing to identify edge cases that could lead to crashes or security vulnerabilities.

The Future of WebAssembly in Cross-Platform Development

The future of cross-platform development with WebAssembly looks incredibly promising. As WebAssembly continues to mature, we can expect new tools and frameworks to emerge, making Wasm even more powerful and easier to use across all platforms.

1. WebAssembly System Interface (WASI)

WASI extends WebAssembly beyond the browser by providing access to operating system-level resources like file systems, network access, and environment variables. As WASI evolves, it will unlock even more potential for WebAssembly in server-side applications, desktop software, and edge computing.

2. WebAssembly on Mobile

While WebAssembly’s support in mobile browsers is strong, there is still room for growth in native mobile development. As mobile hardware improves and mobile operating systems become more Wasm-friendly, we can expect even more powerful mobile applications to be built using WebAssembly, especially for tasks like machine learning and augmented reality (AR).

3. Edge Computing with WebAssembly

WebAssembly is becoming increasingly important in the realm of edge computing. Platforms like Fastly Compute@Edge and Cloudflare Workers are already using WebAssembly to run lightweight, high-performance applications at the edge of the network, closer to the user. This allows developers to build more scalable, responsive apps that process data in real-time without relying on centralized servers.

Conclusion: Unlocking the Full Potential of WebAssembly for Cross-Platform Development

WebAssembly is changing the game for cross-platform development by providing a way to write high-performance, portable code that runs on a wide variety of platforms. Whether you’re building web apps, desktop software, or mobile applications, WebAssembly ensures that your code runs efficiently and securely across different environments.

By following the steps outlined in this article, you can start building cross-platform apps with WebAssembly that perform well, scale efficiently, and provide a seamless user experience. At PixelFree Studio, we’re excited about the potential of WebAssembly to transform the way we approach cross-platform development, enabling developers to build faster, more reliable applications that reach users on any device.

Read Next: